“So, we’ve basically sat down, looked at how players took the end game of a Hitman experience and crafted new missions based on the old ones and then we built the tools to let them do this in a formalized, organized and rewarding way.”
If you’ve played Trials: Evolution, Halo Reach, or LittleBigPlanet you are probably well aware of how difficult and/or impressive user created content can be, even in games with very specific limitations. Contracts mode is sure to bring that same level of creativity and challenge into the Hitman gaming experience, and is sure to keep fans playing for quite some time.
I’ve only had limited experience with the Hitman franchise, but this announcement has piqued my interest, and I’ll be sure to pick this one up when it drops November 20.










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